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Jozefynn
Brillantes

• Technical Artist • 3D Generalist • Game Developer •

• Helsinki, Finland •

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ABOUT ME

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Having worked in many very small game projects usually means I have to put on many different hats to help the team deliver on schedule. This has taught me many skills that culminated in discovering my love for Technical Art; a discipline that bridges the technical and the artistic side of game development. Despite having a very art oriented skill-set and background, I am a very techy person who enjoys tinkering with technology.  I enjoy the challenge of creating stunning visuals while tackling the issues of optimization both in workflow and game performance.

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In my free time, I enjoy cooking, Dungeons and Dragons, drawing, and photography, playing video games, and making them. I also love traveling, learning and experiencing new things motivates me greatly.

EDUCATION

  • Cordillera School of Digital Arts: 2D Animation

  • Art Heroes: Stylized 3d Character Modeling Training

  • Riveria (Pohjois Karjalan Koulutuskuntayhtymä): Game Development

SOFTWARE
 

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Photoshop

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Unreal Engine

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ZBrush

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After Effects

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Maya

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ToonboomHarmony

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Substance Painter

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Blender

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Unity

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Marmoset

LANGUAGES

 ðŸ‡µðŸ‡­ Tagalog - Native language

 ðŸ‡ºðŸ‡¸ 🇬🇧 English - Fluent

 ðŸ‡«ðŸ‡® Finnish - Fluent

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TECHNICAL AND PROGRAMMING COMPETENCIES

  • C#

  • Unreal Engine Blueprints

  • UE Material Editor

  • Unity Shader Graph

  • Git

  • PlasticsSCM

LET'S CONNECT!

Interested in working with me? Feel free to reach out for any inquiries or collaborations.

Thank you for reaching out!

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